# Behold! The Battletower position management file. Below, you see all data accumulated by AtomicStrykers Battletowers during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Battletower spawn. Data syntax is:
# xCoordinate yCoordinate zCoordinate towerType towerUnderground
# everything but the last value is an integer value. Towertypes values are:
# 0: Null, 1: Cobblestone, 2: Mossy Cobblestone, 3: Sandstone, 4: Ice, 5: Smoothstone, 6: Nether, 7: Jungle
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# the primary function of this file is to enable regeneration or removal of spawned Battletowers.
# that is possible via commands /regenerateallbattletowers and /deleteallbattletowers.
# do not change values once towers have spawned! Either do that before creating a World (put this file in a world named folder)...
# ... or use /deletebattletowers, exit the game, modify this file any way you want, load the world, then use /regeneratebattletowers!
-208 72 64 1 false
-208 62 272 2 false
-80 71 432 1 false
-32 62 160 2 false
96 71 320 1 false
144 62 64 2 false
-272 72 480 1 false
-432 62 320 2 false
-464 70 944 1 true
-496 71 528 6 false
-352 83 672 5 false
-624 91 704 1 false
-752 90 864 1 false
-816 68 656 1 false
-960 87 800 5 false
-912 90 992 1 false
-1120 68 928 5 false
-1056 89 1136 1 false
272 62 224 2 false
320 64 416 1 false
288 62 944 2 false
496 66 960 1 false
-192 62 960 2 false
0 62 896 2 false
144 68 528 6 false
-464 69 96 1 false
